# Configure the MOTAR SDK

In order to allow your application to sync with MOTAR you will need to add a Configuration file.&#x20;

### Get the Client ID and Secret from Studio

* Log into Studio
* Locate the app listing you created earlier in the Tutorial "Learn to Fly UFO"
* Click **Settings**
* Keep this page open and return to Unity.

<figure><img src="/files/EO7XRxNzWs0stKTuMSxg" alt=""><figcaption></figcaption></figure>

### Create / Modify the Configuration File

* In your Unity project, **Click** MOTAR SDK&#x20;

  <figure><img src="/files/wSsn2rP3HxVkQ3WZWxvR" alt=""><figcaption></figcaption></figure>
* A new MOTAR Configuration window will open.&#x20;

*If an app has already been linked, the window will show you the current ID/Secret for your app.*&#x20;

{% hint style="danger" %}
Modifying the configuration file may disconnect your app from the app listing! Ensure you have the correct ID and Secret for your application.
{% endhint %}

* Copy and Paste your Client ID and Secret from Studio, into the fields:<br>

  <figure><img src="/files/OSyKJuCtehAplwSYm9fk" alt="" width="281"><figcaption></figcaption></figure>
* Click **Generate**
* Once added, a file will be generated and is located in the Assets\MOTAR directory

<figure><img src="/files/xMmj2IeEOj8cInuw14FW" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
You application has now been connected and is ready to test and build!&#x20;
{% endhint %}


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