# Configuration

{% hint style="warning" %}
Connecting an application in the SDK requires an app listing has been created in Studio in your organization's MOTAR Instance.  See: [#motar-studio-overview](https://docs.motar.com/how-to/using-motar-studio#motar-studio-overview "mention")
{% endhint %}

### Create / Modify the Configuration File

* In your Unity project, **Click** MOTAR SDK&#x20;

  <figure><img src="https://540871446-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVJV84grXWXSLppsAzVKx%2Fuploads%2FnM2y8UpIQp4rvl3xxzfv%2Fimage.png?alt=media&#x26;token=9ab6d131-8f6c-4279-b991-0eb07ba519be" alt=""><figcaption></figcaption></figure>
* A new MOTAR Configuration window will open.&#x20;

*If an app has already been linked, the window will show you the current ID/Secret for your app.*&#x20;

{% hint style="danger" %}
Modifying the configuration file may disconnect your app from the app listing! Ensure you have the correct ID and Secret for your application.
{% endhint %}

* Paste your Client ID and Secret from Studio, into the fields:<br>

  <figure><img src="https://540871446-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVJV84grXWXSLppsAzVKx%2Fuploads%2FhxWTNyQGRkznbTKfqhuI%2Fimage.png?alt=media&#x26;token=c48e0a70-f213-4580-9bfe-b1511773b938" alt="" width="281"><figcaption></figcaption></figure>
* Once added, a file will be generated and is located in the Assets\MOTAR directory

<figure><img src="https://540871446-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVJV84grXWXSLppsAzVKx%2Fuploads%2FHBt189yI8hvjGCoWXOhf%2Fimage.png?alt=media&#x26;token=edc2e4f8-5980-44b0-a4f8-0a965428ddf4" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
You application has now been connected and is ready to test!&#x20;
{% endhint %}
