Configure the MOTAR SDK
In order to allow your application to sync with MOTAR you will need to add a Configuration file.
Get the Client ID and Secret from Studio
Log into Studio
Locate the app listing you created earlier in the Tutorial "Learn to Fly UFO"
Click Settings
Keep this page open and return to Unity.

Create / Modify the Configuration File
In your Unity project, Click MOTAR SDK
A new MOTAR Configuration window will open.
If an app has already been linked, the window will show you the current ID/Secret for your app.
Modifying the configuration file may disconnect your app from the app listing! Ensure you have the correct ID and Secret for your application.
Copy and Paste your Client ID and Secret from Studio, into the fields:
Click Generate
Once added, a file will be generated and is located in the Assets\MOTAR directory

You application has now been connected and is ready to test and build!
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